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by Shardvolt
Sprint through a neon corridor that never ends. Jump the gaps, duck the beams, and see how far you get before the pace outruns your reflexes.
Sign in to save your Shards across visits.
Sign in to put your score on the board.
Sprint down a neon corridor that never ends. Jump the gaps, duck the beams and see how far you get.
One endless mode: a corridor with obstacles that never ends until you hit one.
Click, tap, or press Space or the up arrow to jump.
Your score is the distance you run. The speed starts at a steady pace and rises with the distance you cover until it reaches a cap, and the gaps between obstacles shrink with it.
Jump late rather than early. A jump takes a fixed time in the air, so the later you leave it the more of the obstacle you clear in the middle of the jump, and the less you risk landing on the next one.
The pace rises from the very start, so build the timing habit while it is slow. By the time the cap is reached the obstacles come quickly, but the timing is the same; you just have less time to think.
The runner never stops speeding up until the cap, so every run is a race to build good habits before the speed catches up.
Playtime only counts while you are actively playing: a hidden or idle tab earns nothing.